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BPAL Madness!

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Always wanting to improve the process of how the updates are done (so to avoid massive amounts of downtime), we tried something new this time. It worked out pretty well - we were down for.. well, I'm not particularly sure how long we were down. I was working on some tweaks to our mod center when it went down, and the upgrade happening meant I couldn't continue, so I ended up running errands and by the time I got back (about 45 minutes later), it was all up and running. Much better than the six hours plus of downtime the last time we did a major upgrade!!

 

 

In other forum notes, we ended up switching the link engine software code, because what we originally purchased was not as integrated with invision as it claimed to be, and it turned out to be incredibly difficult to get it to work. And I say that as someone who had to entirely rewrite how the swaps feedback integration worked (though, part of that is because we had a double-integration going on; instead of just having an integrated log-in, I also had to tie in the "items being reviewed" into the forum). We just have a little bit more to do with it before we'll put it up as live, mostly procedural issues.

 

 

Completely unrelated: I don't believe I mentioned it here, but we did have a small hiccup a few weeks ago -- some corrupted tables. Thanks to our "lessons learned" from last March, instead of being down for two weeks, it was dealt with so quickly that I doubt many people even noticed the downtime.

 

 

And now I must jump in the shower so I can head to work! Ta.

 

 

 

Entry Title: Love

 

(Side note: of all the bootlegs, this studio demo is probably one of my favorites. Once they move everything to iTunes, you should totally try it out.)

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